Standard/Metagame/Matchup Matrix

Standard Matchup Matrix

Head-to-head win rates for the top 16 archetypes by meta share. Sources: MTGO Challenge playoff brackets, TopDeck.gg paper event swiss rounds, and Gatherling community league rounds.

Window:

Sources: TopDeck.gg, mtgo · Data since Aug 2026 · 190 matches

↓ vs →Izzet SpellementalsMono-Green LandfallDimir MidrangeJund Sacrifice4c ControlDimir ExcruciatorLifegainBoros DragonsIzzet Self-BounceSelesnya LandfallBoros DwarvesAzorius ControlSimic LandfallMardu DiscardAzorius MomoJeskai Artifacts
Izzet Spellementals
67%24m16-8 (24 matches) — High sample, 20+ matches
60%15m9-6 (15 matches) — Medium sample, 8–19 matches
~4m1-3 (4 matches) — Insufficient sample, so no win rate is shown
~3m2-1 (3 matches) — Insufficient sample, so no win rate is shown
—
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~4m1-3 (4 matches) — Insufficient sample, so no win rate is shown
~3m0-3 (3 matches) — Insufficient sample, so no win rate is shown
~3m0-3 (3 matches) — Insufficient sample, so no win rate is shown
60%5m3-2 (5 matches) — Low sample, 5–7 matches
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~3m1-2 (3 matches) — Insufficient sample, so no win rate is shown
——
Mono-Green Landfall
33%24m8-16 (24 matches) — High sample, 20+ matches
57%14m8-6 (14 matches) — Medium sample, 8–19 matches
—
~3m1-2 (3 matches) — Insufficient sample, so no win rate is shown
~2m2-0 (2 matches) — Insufficient sample, so no win rate is shown
—
~2m2-0 (2 matches) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~3m0-3 (3 matches) — Insufficient sample, so no win rate is shown
~2m0-2 (2 matches) — Insufficient sample, so no win rate is shown
—
~3m1-2 (3 matches) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
——
Dimir Midrange
40%15m6-9 (15 matches) — Medium sample, 8–19 matches
43%14m6-8 (14 matches) — Medium sample, 8–19 matches
38%8m3-5 (8 matches) — Medium sample, 8–19 matches
~3m2-1 (3 matches) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
~3m1-2 (3 matches) — Insufficient sample, so no win rate is shown
20%5m1-4 (5 matches) — Low sample, 5–7 matches
~4m3-1 (4 matches) — Insufficient sample, so no win rate is shown
~3m2-1 (3 matches) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~3m2-1 (3 matches) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~3m2-1 (3 matches) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
Jund Sacrifice
~4m3-1 (4 matches) — Insufficient sample, so no win rate is shown
—
63%8m5-3 (8 matches) — Medium sample, 8–19 matches
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
—
~3m1-2 (3 matches) — Insufficient sample, so no win rate is shown
50%6m3-3 (6 matches) — Low sample, 5–7 matches
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
—
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
—
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
4c Control
~3m1-2 (3 matches) — Insufficient sample, so no win rate is shown
~3m2-1 (3 matches) — Insufficient sample, so no win rate is shown
~3m1-2 (3 matches) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
—
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
—
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
——
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
—
Dimir Excruciator—
~2m0-2 (2 matches) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
——
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
———
~2m0-2 (2 matches) — Insufficient sample, so no win rate is shown
—
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
—
Lifegain
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
—
~3m2-1 (3 matches) — Insufficient sample, so no win rate is shown
~3m2-1 (3 matches) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
———
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~3m1-2 (3 matches) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
Boros Dragons
~4m3-1 (4 matches) — Insufficient sample, so no win rate is shown
~2m0-2 (2 matches) — Insufficient sample, so no win rate is shown
80%5m4-1 (5 matches) — Low sample, 5–7 matches
50%6m3-3 (6 matches) — Low sample, 5–7 matches
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~2m2-0 (2 matches) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~3m3-0 (3 matches) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
—
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
Izzet Self-Bounce
~3m3-0 (3 matches) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~4m1-3 (4 matches) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
—
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
———————
Selesnya Landfall
~3m3-0 (3 matches) — Insufficient sample, so no win rate is shown
~3m3-0 (3 matches) — Insufficient sample, so no win rate is shown
~3m1-2 (3 matches) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
——
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
—
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
—————
Boros Dwarves
40%5m2-3 (5 matches) — Low sample, 5–7 matches
~2m2-0 (2 matches) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
————
~2m0-2 (2 matches) — Insufficient sample, so no win rate is shown
—
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
—————
Azorius Control
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
—
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
—
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
———————
Simic Landfall
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~3m2-1 (3 matches) — Insufficient sample, so no win rate is shown
~3m1-2 (3 matches) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
—
~2m2-0 (2 matches) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~3m0-3 (3 matches) — Insufficient sample, so no win rate is shown
——————
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
Mardu Discard
~3m2-1 (3 matches) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
———
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
———————
Azorius Momo——
~3m1-2 (3 matches) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~3m2-1 (3 matches) — Insufficient sample, so no win rate is shown
————————
Jeskai Artifacts——
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
——
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
————
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
——

Cells show the row archetype's win rate against the column archetype, over the selected window, with the number of matches behind it. Hover any cell for the record.

  • High sample (20+ matches)
  • Medium sample (8–19 matches)
  • Low sample (5–7 matches)
  • Insufficient sample (under 5 matches)

Bands are named for the size of the sample, not for confidence: even the strongest band carries a 95% interval around ±20 percentage points. Below 5 matches no win rate is shown at all. How these are calculated